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Ami StudioOleksii Zahlukha

ApplicationsNEXUS — from zero to expert, as a game

NEXUS — from zero to expert, as a game

A course in coding and working with AI laid out as a galaxy: 22 chapters, 220 lessons, and a sandbox where the code you write actually runs.

NEXUS — from zero to expert, as a game

What it is

Almost every coding course is built the same way: the lesson text, an answer box, and a comparison of the answer against a string. A course like that teaches you to guess the string. Here the comparison is replaced by a sandbox: the code you write really runs, on your own machine, and the mentor reads the code the person actually wrote.

The material is laid out as a galaxy: 22 chapters stand as constellations, 220 lessons are the points inside them, and you can see what is done, what has opened up and where the next branch leads. A list of two hundred and twenty items reads as a debt; a map reads as a route, and on it you can see that the nearest goal is three steps away, not a hundred and ninety.

Specifications: a desktop application in Electron and TypeScript, with an installer built. Code runs inside an isolated sandbox — a lesson cannot damage the student’s machine even if the code in it is written badly. The screens on the showcase were taken from a clean account at the first level: what a new person sees, not somebody else’s accumulated progress.

Nearby work

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